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AR / VR (XR) Typography Guidelines v1.0
  • Get Started
  • Basic Concepts
    • Text Rendering
    • Type Anatomy
    • Readability vs Legibility
    • 2D vs 3D Text
  • Reading Experience
    • Visual
      • Visual Acuity
      • Spatial Frequency
      • Crowding
      • Foveal and Parafoveal Reading
    • Technical Aspects
      • Aberrations
      • Field of View
      • Resolution and Refresh Rate
  • Type Classification in XR
    • Introduction
    • Anchoring of Information
    • Placement Zones
    • Types of Text
      • Text in HUD
      • Text for long reading
      • Sticky info text
      • Signage text
      • Responsive text
      • Ticker text
  • Type Selection
    • Font Weight
    • Stroke Contrast
    • Width
    • x-height
    • Counters
    • Joints/Intersections
    • Stroke Endings
    • Letter-Spacing
  • Coming Soon
    • Typesetting
      • Text Size
      • Alignment
      • Length
      • Rhythm
      • Hierarchy
    • Placement
    • Legibility of Typefaces
    • Accessibility
    • Language Support
    • Recommended Typefaces
    • Unity Template
  • ☕️ Support my Research
  • 🙏Acknowledgement
  • 🤝Feedback
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  1. Reading Experience

Visual

Previous2D vs 3D TextNextVisual Acuity

Last updated 3 years ago

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While working with text in XR there are some essential things to keep in mind when it comes to how we perceive the text. The factors mentioned below play a crucial role in how we select and do typesetting of text in XR experiences.

Visual Acuity: commonly describes the clearness of vision. Visual acuity is dependent on optical and neural factors:

  • The sharpness of the retinal focus within the eye,

  • The health and functioning of the retina, and

  • The sensitivity of the interpretative professors of the brain.

Spatial Frequency: refers to the level of details present in an image (stimulus) per degree of visual angle. A letter with small details and sharp edges contains higher spatial frequency as compared to a simplified letter with round edges.

Crowding: is the effect of separation which hinders the reading, it is a perceptual phenomenon in which recognition of letters presented away from the fovea (centre of gaze) is impaired by the presence of neighbouring letters

Foveal and parafoveal reading: Human eyes do not move continuously along a line of text while reading; instead, they jump across the line in rapid movements (known as saccades), between these saccades the eyes stop for a fraction of seconds (fixations). During this process, the Foveal area is where the fixation happens and the user focuses on that area however the parafoveal region helps in continuous reading

All these factors above are discussed in detail in the following section. In case you want to read it in an article format then

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